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GIRLROT Magazine is an editorial project exploring the feminine side of horror. The first issue examines the evolution of the Final Girl trope, looking at how female characters have transformed from victims of horror into survivors, fighters, and complex figures within the genre. The magazine combines film analysis with a bold, cinematic visual identity inspired by horror aesthetics.









Trove is a branding project exploring the idea of a shared wardrobe community, where clothing is exchanged, reused, and given new stories. I developed a full visual identity including a website, event materials, merchandise, and promotional content, using medieval-inspired typography and archival imagery to create a playful and immersive brand experience.







































